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> sweet trail
post Sep 26 2009, 02:07 AM
Post #1

Kammer56



Newbie
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Group: Members
Posts: 2
Joined: 21-September 09
Member No.: 1,005,426






give env_Smokestack
ent_Fire env_Smokestack addoutput "classname mokest123"
ent_Fire mokest123 addoutput "basespread 0"
ent_Fire mokest123 addoutput "spreadspeed 0"
ent_Fire mokest123 addoutput "initial 0"
ent_Fire mokest123 addoutput "speed 10"
ent_Fire mokest123 addoutput "startsize 10"
ent_Fire mokest123 addoutput "endsize 5"
ent_Fire mokest123 addoutput "rate 200"
ent_Fire mokest123 addoutput "jetlength 100"
ent_Fire mokest123 addoutput "twist 5"
ent_Fire mokest123 addoutput "smokematerial sprites/strider_blackball.vmt"
ent_Fire mokest123 addoutput "angles 0 0 0"
ent_Fire mokest123 addoutput "rendermode 18"
ent_Fire mokest123 addoutput "renderamt 100"
ent_fire mokest123 addoutput "rendermode 18"
ent_Fire mokest123 addoutput "rendercolor 100 100 220"
ent_fire mokest123 setparent !activator
ent_Fire mokest123 turnon
ent_create logic_timer
ent_fire logic_timer addoutput "targetname timer"
ent_fire timer toggle
ent_fire timer addoutput "refiretime 1"
ent_fire timer enable
ent_fire timer addoutput "startdisabled 0"
ent_fire timer addoutput "UseRandomTime 0"
ent_fire timer addoutput "ontimer mokest123,addoutput,rendercolor 235 247 9,.4,-1"
ent_fire timer addoutput "ontimer mokest123,addoutput,rendercolor 100 100 220,.4,-1"
ent_fire timer addoutput "ontimer mokest123,addoutput,rendercolor 1000 100 20,.2,-1"
ent_fire timer addoutput "ontimer mokest123,addoutput,rendercolor 150 50 200,.6,-1"
ent_fire timer addoutput "ontimer mokest123,addoutput,rendercolor 100 100 220,.8,-1"
ent_fire timer addoutput "ontimer mokest123,addoutput,rendercolor 120 240 42,1,-1"

ent_Fire !self addoutput "health 50000"

give player_weaponstrip
ent_fire player_Weaponstrip strip
give weapon_knife
ent_fire weapon_knife addoutput "Rendermode 1"
ent_fire weapon_knife alpha 0
ent_fire !self addoutput "gravity .33"
ent_fire !self addoutput "rendermode 1"
ent_fire !self alpha 0
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