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Advanced

Group: Elite Members
Posts: 161
Joined: 6-April 07
Member No.: 242,106
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ADVANCED LEVEL 18X GROUP POWERLEVELLING GUIDE
I am a level 18x player in Revolution on the Rushu server. I am about to reveal and explain the tactics our guild uses to gather over 5 million experience points per player in a 30 minute fight.
Following the major Pandala update, experience can be increased in one of two additional ways:
1) Having more people in the group 2) Fighting more enemies at once
Therefore, group fights of 8 players against 8 monsters yield the highest amount of experience.
This was not true before the Pandala update; however, now, group fights are rewarded with significantly increased exp when compared to solo leveling.
Two conditions must be met to achieve the maximum experience possible from a given mob.
CONDITION 1) The total player group level must be within plus or minus 40 levels of the total monster group level.
E.g. for a ghost mob of total level 700, the total levels of the players should add up to 660-740 for maximum exp.
CONDITION 2) There must be at least one monster in the mob with a level equal to at least half the total level of the player group.
E.g. for a group of players of total level 700, there should be a monster in the group of at least level 350.
With the introduction of Nolifis land, it is possible to meet both conditions.
EXAMPLE FIGHT
Let's take a real-life example of a ghost fight we recently had.
The characters and levels were:
Iop 17x Eni 18x Feca 18x Sacrier 18x Eni 16x Sadida 16x Eca 16x Enu 17x
The total group level was around 1400.
We fought a mob of 1 pandora ghost (level 400), 1 yokai firefoux ghost (230), 2 pandikaze ghost (180), 2 pandulum ghost (210) and 2 tanuki chan ghost (75) with a total level of nearly 1500.
For the highest level player in our group (18x feca) with 432 wisdom, this fight yielded 5.66 million experience points in a fight that lasted just over 35 minutes. This is about 9 million exp per hour.
Compared to solo fights of say, 200k exp per 5 minute fight (optimistic at best), that would yield at most 2.4 million exp per hour, which means that my method is almost 400% more effective.
Not everyone can fight ghosts, but the key to my method is it can be scaled down to almost any group of players and monsters. Some suitable examples include:
Dreggons (4xx-5xx mobs spawn all the time and are suitable for 6-8 level 80-100 players, probably 250k-600k exp each depending on wis and level).
Kitsous (high level of kitsou nufeu compared to average player level makes this work, mobs of 500-700+ kitsou nufeus spawn frequently in feudala and can produce 500k-1 million exp for players following my formula).
Firefouxes (if an eni to heal and enu to unbewitch are available, nearly any large mob of 5-8 fouxes can be defeated, especially with the soryo firefoux resists now being lower. Can produce around 1 mil exp and high enough levels for 120-140+ players to level on them if they can't beat ghosts).
Similar things can be done with many of the new mobs in the new dragoturkey area on pandala and on burning/brave/arepo ghosts in the Brakmar cemetary as they have high average level.
I hope you enjoyed my guide and if you follow it I guarantee both you AND your friends/hunting partners will level faster and more efficiently than anyone who doesn't use this plan.
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