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> Build: Human Cleric Character Build
post Apr 14 2007, 02:08 AM
Post #1

stalot343



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Posts: 161
Joined: 6-April 07
Member No.: 242,106






Race: Human
Class: Cleric

Starting stats:

STR: 9
DEX: 12
CON: 10
INT: 10
WIS: 17
CHA: 14

Stat Notes: WIS will be the point raise to 18 at level 4.

Skill points I placed:

Concentration 4
Diplomacy 2
Heal 2
Jump 2
Swim 2

Skill Notes: I will most likely take tumbling at some point

Feat: Combat Casting
Human Feat: Mental Toughness
Might add Tower Shield at a later time.

Where am I taking this?

All healer/buffer here, I plan to use a Bow/Xbow for party combat, will go with heaviest armor and shield. I had no problems playing the Cleric in the solo missions, of course this is due to me constantly using the Summon Monster spell, which made everything very easy.
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post Feb 22 2010, 04:03 AM
Post #2

hettar



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You chose the skills well, but a better way to create a powerful human Cleric is by reducing intelligence to 3, and using the extra ability points to increase your other your strength, wisdom, and constitution. None of the clerics major skills or class features are affected by a reduced intelligence, so that means you have a more powerful character. Theoretically the only downside to reducing intelligence is that you would have less skill points, but the lack of skills would be worth the increased attributes. I don't know if that would work, I've never actually played, just watched friends. I hope this reply was useful.

This post has been edited by hettar: Feb 22 2010, 04:08 AM
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